EDIT 710

Instructional Technology Tools

Welcome to EDIT710

Dear EDIT710 Students,

This is a 16-week, fully online course (15 modules). This course introduces a variety of technology tools for instruction. This course is for students who want to explore how to implement different instructional technologies into their teaching practice. Participants in this course will apply and also learn how to design a blended learning activity using the ASSURE Model.

To facilitate communication outside of the class, Moodle is used for homework submission, quizzes, and online communication. Also, your Coastal E-mail will be used for any other correspondence outside Moodle. It is your responsibility to check your account frequently for course announcements. Besides, do not send the instructor E-mail questions unless they are personal or confidential in nature; instead, please post your questions to the General Discussion forum on Moodle so the entire class can benefit from the answers. This is especially helpful for technical troubleshooting.


  • Read the online text, assigned textbook chapters, and online articles
  • Engage in positive and meaningful dialog with classmates concerning the course subject matter
  • Complete assignments/assessments prior to the deadline


This course has a modular structure. Each module is individually assessed, but successive modules build on previous information. The course pedagogy is based on collaborative learning and group participation. Discussion questions will form a basis for discussion. To facilitate communication, Moodle is used for homework submission and online communication. Please be advised that it is your responsibility to log in to your online course frequently for course announcements.


This is an intensive course requiring approximately 5 – 6 hours for each module. The time commitment will vary depending on the individual’s technical skills, needs, and personal study habits. Participants are required to log onto the course a minimum of three times a week.

Course Outline

  1. Curation Tools
  2. Artistic Tools
  3. Presentation Tools
  4. Social Networking Tools
  5. More Instructional Tools (I)
  6. More Instructional Tools (II)
  7. Educational Apps and App-Based Lesson
  8. Digital Badges
  9. Introduction to Blended Learning Models
  10. Creating the Ideal Student Experience
  11. Rethinking the Role of the Teacher
  12. Redesigning a School
  13. Making Hardware, Software, and Space Decisions
  14. Prototyping and the Innovation Process
  15. Wrap-Up and Conclusion

Again, welcome to EDIT710. Happy surfing and learning!

Lead Instructor

Cheng-Yuan (Corey) Lee, Ph.D.
Associate Professor, Instructional Technology
Spadoni College of Education
Prince Building 205A
Coastal Carolina University
P.O. Box 261954
Conway, SC 29528-6054